We’ve spent a lot of time improving our Models and Multi-Lineup Builder tools over the past few months, allowing for more customization and far superior lineup-building logic.
Some of the improvements include:
• the ability to like/unlike players to create your own player pool
• min/max exposure settings
• a diversification slider to optimize or randomize as much as you’d like
• player grouping/stacking
• more rules, such as flex usage and game stacking
I’m really happy about these upgrades. Better lineups, more options, less time.
In the video below, I show how I use Models 2.0 to build multiple lineups and get as close to my desired exposures as possible.